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Hibernicus Aurora

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Laws that shall not be broken

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Members law/rights


No one(free man) willl be denied unless a major issues shows up with the character. No "class", race, or amount of playing time will be an issue as long as you better the guild. When people say the put restrictions to help the guild look more elite I find that bs to make them feel better. Anyone should be allowed in a place no matter what the cost as long as they make the guild look better. No real initiation as well we are some devil worshipping cult or a secret brotherhood, though we could make one.

Free speech will be allowed as long as no racial remarks are directed to a member or recruiting for another tribe.

If you believe the men that hold positions in the government are corrupt or not as good as someone else then speak to someone with a high rank.

Anyone can make leader of the guild or subsidiary guild and anyone can make a colony with our help out in the miffle of nowhere as long as they have the support of many others.

Any member is allowed to recruit anyone they think is worth it or they have ties to. Friends are welcomed to join all the time and even if they are terrible they are still friends of you and us. Also if you recruit people that are great members you will be highly thought of and moving up the ladder.

No one will be a "slave or serf" to the higher members. Not even a handler to a warchief.

Everyone will be given land to help their business or household grow. We have the land that is for sure with only 2 other guilds flourishing in Caledonia and one of them starting out with us. Though the land we first start inside the planned walls we will have to give up some land outside for you farmers out there.

Anyone may start an event you don't have to have permission just tell me so i can get the word out. All that is asked is that the event means something to someone and that you do not hold a feast and use the guilds supplies for it.

Issue on Foreigners: We will help the foreigner with about whatever he/she asks. Hospitality is key for us that is what some celtics and germans were known for. All rights above will be granted to them as well. If you can't help them then move them to another house. Though if the foreigner is in real life time sitting on our land for a day you will have the right to question his motives.

Issues on Looting:All loot done in guild groups is need before greed.  Each guild member may decide thereafter what should be done with the loot he/she has been given. Donations to the bank are much appreciated, and will help the Guild grow stronger. Giving to a member in need is much more appreciated then dropping it off in the bank.



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